Town: Feip-kanmu ánjä Rudnoplu

Feip-kanmu ánjä Rudnoplu

Feip-kanmu ánjä Rudnoplu
Example Gnollish architecture.
StateKoiapian City-state
ProvenceVejkzmekáf Principality
RegionNrot E̜qüe Holt
Founded897
Community LeaderLord Alistair vyim Tæ̝Lgraɑgki
Area6 km2 (2 mi2)
Average Yearly Temp5°C (41°F)
Average Elevation2032 m (6666 ft)
Average Yearly Precipitation247 cm/y (97 in/y)
Population1452
Population Density242 people per km2 (726 people per mi2)
Town AuraChronomancy
Naming
Native nameFeip-kanmu ánjä Rudnoplu
Pronunciation/feˈip/ /kanˈmu ə˞ˈnjɑ/
Direct Translation[pretty] [lamb]
Translation[Not Yet Translated]

Feip-kanmu ánjä Rudnoplu (/feˈip/ /kanˈmu ə˞ˈnjɑ/ [pretty] [lamb]) is a temperate Town located in the Vejkzmekáf Principality of the Koiapian City-state.

The name Feip-kanmu ánjä Rudnoplu is derived from the Gnollish language, as Feip-kanmu ánjä Rudnoplu was founded by Lahgo vyim Roxlendyutsɪxt, who was culturaly Gnollish.

Climate

Feip-kanmu ánjä Rudnoplu has a yearly average temperature of 5°C (41°F), with its average temperature during the summer being a cold 6°C (42°F) and its average temperature during the winter being a cold 4°C (39°F). Feip-kanmu ánjä Rudnoplu receives an average of 247 cm/y (97 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Feip-kanmu ánjä Rudnoplu covers an area of nearly 6 km2 (2 mi2), and an average elevation of 2032 m (6666 ft) above sea level.

Overview

Feip-kanmu ánjä Rudnoplu was founded durring the late 10th century, by Lahgo vyim Roxlendyutsɪxt. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Lahgo vyim Roxlendyutsɪxt.

Feip-kanmu ánjä Rudnoplu was built using the conventions of Gnollish durring the late 10th century. Naturaly, all settlmentss have their own look to them, and Feip-kanmu ánjä Rudnoplu is no diffrent. The town's buildings feature masoned stone construction which prominantly features pointed arches, pointed ribbed vault cielings, flying buttress', and window tracery all of which share a simmilar gemoetetic patern halfway between organic and inorganic in design formaing a very distinct aesthetically integrated style. BUildings tend to reach for the havens, and more expencive homes are easily identified by their floor count as well as the addition of decorative features intigrated into the building's design such as statues, gargoyals, and embelished joinery.

Feip-kanmu ánjä Rudnoplu is buildings are located arround a single premissive carved bedrock mainstreet which forms a clockwise spiral to give the town a over all circular shape. The town lacks any defencive features, though certainly constructing even a simple fence or digging a ditch is at the forefront of the 's mind. At least, one would hope so.

Feip-kanmu ánjä Rudnoplu is not quite well. Something happened here, perhapse recently, perhapse long ago. Whatever it was, it settled into the very soul of the town like a festering wound. The people go about their day well enough, but there’s a tention in the air you can cut with a knife.

Civic Infrastructure

Feip-kanmu ánjä Rudnoplu has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Feip-kanmu ánjä Rudnoplu. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Feip-kanmu ánjä Rudnoplu's parks.

Feip-kanmu ánjä Rudnoplu has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Feip-kanmu ánjä Rudnoplu.

Feip-kanmu ánjä Rudnoplu has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Feip-kanmu ánjä Rudnoplu has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Feip-kanmu ánjä Rudnoplu has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Feip-kanmu ánjä Rudnoplu's public wards, blessings, and other arcane systems.

Feip-kanmu ánjä Rudnoplu possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Feip-kanmu ánjä Rudnoplu has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Feip-kanmu ánjä Rudnoplu's natural decorations nor waterways.

Feip-kanmu ánjä Rudnoplu has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Feip-kanmu ánjä Rudnoplu has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Feip-kanmu ánjä Rudnoplu's chapel was built using a different architectural style from the rest of the town. The style used is based upon new and innovative technologies of construction and the idea that form should follow function. It was an embrace of minimalism and a rejection of ornament. The style became characterized by an emphasis on volume, asymmetrical compositions, and minimal ornamentation..

Due to the actions of local Kami, summer is recurring in Feip-kanmu ánjä Rudnoplu.

The Ice Elemental, Large near Feip-kanmu ánjä Rudnoplu are known to be quite timid.

Feip-kanmu ánjä Rudnoplu's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves performance art to channel Conjuration energies of tier 2 via recitation of poetic epics.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 4
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 4
  • Shepherds: 3
    • Farmland: 5866 m2
    • Cattle and Similar Creatures: 363
    • Poultry: 4356
    • Swine: 290
    • Sheep: 14
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 145

Craftsmen

  • Arms and Toolmakers: 3
  • Blacksmiths: 3
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 3
  • Candlemakers: 5
  • Carpenters: 5
  • Clothmakers: 4
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 2
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 7
  • Glassworkers: 5
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Hosiery Workers: 1
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 2
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 3
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 7
  • Tanners: 1
  • Upholsterers: 2
  • Watchmakers: 1
  • Weavers: 4
  • Whitesmiths: 1

Merchants

  • Adventuring Goods Retellers: 1
  • Arcana Sellers: 1
  • Beer-Sellers: 1
  • Booksellers: 2
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 4
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 6
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 7
  • Barbers: 7
  • Coachmen: 2
  • Cooks: 6
  • Doctors: 2
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 4
  • Healers: 3
  • Housekeepers: 4
  • Housemaids: 6
  • House Stewards: 3
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 4
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 6
  • Tavern Keepers: 5

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 3
  • In-Town Couriers: 3
  • Long Haul Couriers: 3
  • Dockyard Workers: 3
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 3
  • Miners: 2
  • Oilmen and Polishers: 2
  • Postmen: 3
  • Pure Finder: 1
  • Skinners: 4
  • Tosher: 2
  • Warehousemen: 4
  • Watercarriers: 3
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 2
  • Clerk: 2
  • Dentists: 1
  • Educators: 4
  • Engineers: 2
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 1
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 2
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Exorcist: 3
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 16
  • Monks, Monastic: 4
  • Monks, Civic: 4
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 3
  • Priests: 6
  • Rangers: 2
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 2
  • Storytellers: 5
  • Military Officers: 4

Cottage Industries

  • Brewers: 4
  • Comfort Services: 5
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 4
  • Potters: 2
  • Preserve Makers: 4
  • Quilters: 2
  • Seamsters: 6
  • Spinners: 3
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 4
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 4

Produce Industries

  • Butter Churners: 5
  • Canners: 4
  • Cheesmakers: 5
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

454 of Feip-kanmu ánjä Rudnoplu's population work within a Foundational Occupation.

969 of Feip-kanmu ánjä Rudnoplu's population do not work in a formal occupation, but do contribute to the local economy. 29 (2%) are noncontributers.

Points of Interest

Feip-kanmu ánjä Rudnoplu has a substantial mill pond located a short distance from town.

POI

History

Feip-kanmu ánjä Rudnoplu used to be more prosperous, but something happened relatively long ago that left it a shrunken shadow of its former self. If the settlement is prosperous, the locals often lament how much more they could have had. If the settlement is not prosperous, the locals blame their ill fortunes on that event. Reminders of this better time can be found in many places within Feip-kanmu ánjä Rudnoplu.

The the a flail of Summoning, an a flail imbued with potent amounts of Summoning energies was created in Feip-kanmu ánjä Rudnoplu by in time immemorial, reportedly some time during the early 2nd century.

History